Upcoming Events

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Feb
26
Wed
Bridging Creativity with High Tech | Bainbridge
Feb 26 @ 5:00 pm – 6:00 pm

Whether you’re an established firm or a young studio, technology is rapidly evolving in the AEC market and clients are expecting high-tech when it comes to architectural design services. This is leading businesses to rethink their design approach.

We will review how firms are adapting to this change by:

  • Shifting BIM earlier into the design process
  • Incorporating “real-time” visualization
  • Integrating immersive technologies such as Unreal Engine and HTC Vive
  • Using mobile apps such as the BIMx Hyper-model for presentations, design review and on-site coordination.

Join us to embark on a look at High-Tech in today’s creative workflow and glimpse the future where we envision how design technologies will impact the profession.

Real-Time Visualization for Design | Bainbridge
Feb 26 @ 6:00 pm – 8:00 pm

Forward-thinking architecture firms and interior designers are increasingly leaning on real-time visualization to explore, evaluate, and present designs. By providing clients and project stakeholders the opportunity to experience spaces in interactive and immersive environments, real-time technology offers a compelling method for communication.

The next generation of architectural visualization tools is providing new ways to accelerate workflows. More intuitive user interfaces are drastically reducing learning curves, while offering new ways to quickly and easily connect to BIM software for increased productivity and faster iterations.

In this course you will learn:

  • A review of software solutions that offer real-time visualization.
  • How real-time visualization can be used as a design tool for architecture and interior design.
  • Hardware required to run real-time visualization solutions.
  • Process to integrate 3D BIM models and how you update project changes.
  • Adding and editing materials, lights, furnishings and landscape elements.
  • How to create and render still images and animations
  • The process to use real-time visualization with VR (virtual reality)

AIA CES:  2 LUs